SPORT.2

05 Dec 1996 - 07 Jul 1997

Topics

  1. atletika (19)
  2. fudbal (1154)
  3. kosarka (1100)
  4. nba (5356)
  5. rukomet (58)
  6. vaterpolo (42)
  7. odbojka (146)
  8. tenis (25)
  9. zimski (54)
  10. borilacki (25)
  11. auto-moto (678)
  12. bilijar (12)
  13. sah (80)
  14. rekreacija (70)
  15. prognoza (360)
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  17. dogadjanja (51)
  18. razno (106)

Messages - sah

sah.1 stefan,
Tema za ljubitelje šaha. Nisu se baš pretrgli pišući u nju, pretpostavljam da su zauzeti iznalaženjem nekih inovacija u daminom gambitu ili nešto slično? ;)
sah.2 euribia,
Junona i guske Bivsi jugoslavenski sahista ( igrao pre II svetskog rata ) i plodan sahovski pisac Vladimir Vukovic, cije su knjige stampane u bezbroj izdanja, pricao je jedan slucaj, koji mu se dogodio u njegovoj sahovskoj karijeri. Za vreme jednog meca u kome je igrala njegova ekipa, sastavljena od muskih i zenskih tabli, rezultat do tada zavrsenih partija je bio neresen. Jedina nezavrsena partija, igrala se izmedju dve pripadnice lepseg pola. O rezultatu te partije ovisio je opstanak obe ekipe u tom rangu takmicenja. Ekipa koja ne pobedi pada u nizi rang. I kao sto to obicno biva, stanje na sahovskoj tabli se menjalo svakim sledecim potezom, naizmenicno je cas jedna devojka trebala da pobedi, a cas druga. Clanovi obe ekipe su napravili obruc oko table, cupajuci kosu i grizuci nokte. Napokon je devojka koja je pripadala njegovoj ekipi pobedila, a on je sa uzdahom olaksanja povikao: > Guske su spasile Rim! < Devojka, s jedne strane zadovoljna sto je uz pomoc srece dobila partiju, ali s druge strane uvredjena takvom izjavom, odgovori: > U tom jatu je bilo i gusana! < > A ne, koleginice, uopste niste u pravu. Ne samo da su bile iskljucivo guske, nego su bile i nevine. < Odgovorio je Vukovic. Kako ovo pisem po secanju, pokusacu da njegovo obrazlozenje dam na svoj nacin. Guske koje su pasle ispred bedema Rima, bile su namenjene zrtvovanju Junoni, boginji plodnosti. Pandan Junoni je Hera i Tanit. Hera. Starogrcka mitoloska boginja, zena Zeusova. Ime joj se prvi put pojavljuje na plocicama iskopanim u Pilosu, zajedno sa imenima Zeusa, Posejdona, Aresa i Dionisosa. Pripada Mikenskoj religiji u doba dok su jos ziveli ostaci starog fetisizma. Hram joj je podignut u Tirintu, u dorskom arhitektonsko stilu, i jos jedan u Olimpiji, te na Samosu (Hera Samoska), druga polovina VI veka pne. Tanit. Punska boginja u Africi. Junona. U starorimskoj mitologiji glavna boginja - sestra i zena Jupiterova. Na staroslavenskom junosa = mladic koji nije bio sa devojkom. Na nemackom jungferica = (valjda ne treba prevod) na latinskom virgo intacta, na japanskom niko taka ;) Dakle, u starom Rimu su u patricijskim rodovima postale mnoge legende koje su vodile poreklo od dalekih istoriskih dogadjaja. Jedna govori o Horacijima koji su svake godine ( 1 oktobra ) prinosili zrtvu boginji Junoni u hramu na posebnom mestu koje se zvalo Tigilum sororium ( Sestrinska gredica ). Kako su guske bile posvecene Junoni, tako ih je nevinost stajala glave. Neke druge zivotinje su bile posvecene drugim bogovima. Oprostite ako sam malo preterao. A, ako nisam, mozda bi dpaun mogao da doda nesto interesantno, osim ako se ne bavi .samo. bogovima :)
sah.3 euribia,
O sudijama. Pravila sahovske igre ne mogu obuhvatiti sve moguce situacije do kojih moze doci tokom partije. Pravila pretpostavljaju da sudije poseduju potrebna znanja, zdrav smisao za ocenjivanje situacija i apsolutnu objektivnost. Sudije treba da pravilno, logicki i uvazavajuci posebne okolnosti donose odluke o problemu nastalom u odredjenoj situaciji. Sudije moraju i kada sude i kada nastupaju kao igraci-ucesnici nekog turnira, imati ljudske i moralne spremnosti da budu u okvirima pravila FIDE. Ne verujem sudijama koji imaju dvojni moral: jedan kao sudija, drugi kao igrac. I o meni. Pregledavajuci dosadasnje poruke u ovoj temi, kojih je bilo u vrlo malom broju, zakljucio sam da su joj korisnici NET-a pristupili sa nedefinisanim stavom. Kao sto joj i ime kaze, ovo je konferencijska tema. Ovde ne treba da se igra sah, sto ne znaci da ne sme. Sah treba da bude referentna tema. Sah koji je ljudima zajednicki, ali sa svim njihovim razlicitostima. Ovoj temi bi pripadalo i kad bi se neka devojka javila koja je raskinula sa momkom zbog saha. Majka ili otac kojima sin zbog saha nije zavrsio fakultet. Mene zanima filozofija saha, odnosno psihologija u sahu. Ne na tako visokom nivou kao sto ovde zvuci. Voleo bih da pricamo o sahu ( da teziste ne bude na potezima ), i o onome sta dozivljavamo dok igramo i dok razmisljamo o njemu. Ima jos malo. Ne mogu da se suzdrzim a da ne ispricam jednu anegdotu koja mi se desila. Sretnem ti ja jednu devojku. Sahistkinja. Igrala za drugi klub. Di si, kako si i tako to. Na kraju je zapitam dali igra sah. Ne igram - kaze ona. Zasto? - pitam ja. Necu da mi se trosi mozak - odgovorila je. Epilog. Oni koji neznaju za sah misle da su najsmesnije stvari u konferenciji: vicevi!
sah.4 mango,
> izmedju dve pripadnice lepseg pola. O rezultatu te partije ovisio > je opstanak obe ekipe u tom rangu takmicenja. Ekipa koja ne pobedi > pada u nizi rang. Sta bi bilo da su remizirale? ;))
sah.5 schef,
Kako bismo konačno oživeli priču o šahu, imam jednu odličnu ideju, koja izgleda nekako ovako: Mogli bismo da objavljujemo šahovske probleme, kako sopstvene tako i druge koje pronađemo u novinama, knjigama... Ja recimo imam par zanimljivih knjiga :) u kojima ima mnogo lepih, ali i duhovitih problema (recimo 'Šahovski zabavnik' Dragoslava Andrića). Evo za početak, jednog problema koji sam ja sastavio ;) ali to je samo zbog toga što nisam uspeo da pronađem original. Dakle, ovo nisam ja smislio ;) ovo je plagijat, ali je fora ista. Inače, zadatak je superlak ;) ali je lep - taman za zagrevanje (a i za nas diletante koji čim vidimo više od dva poteza okrećemo glavu ;). Da bismo razlikovali bele i crne figure, predlažem da bele kucamo velikim slovom, a crne malim. Naravno K-kralj, D-kraljica, T-top, L-lovac, S-skakač, P-pešak (za one koji ne znaju ;). Takođe, za novajlije - u problemima (ako se drugačije ne naznači ;) beli uvek daje mat, i uvek ide na 'gore'. Dakle, evo 'mog' problema (tu je i šema table koju slobodno možete koristiti - mislim da je dosta pregledna - napomena: možda će vam polje h1 izgledati tamnije (po pravilu, treba da je belo) ali to je onda stvar u vašem rasporedu boja. ;> MAT U JEDNOM POTEZU ╔═══Đ═══Đ═══Đ═══Đ═══Đ═══Đ═══Đ═══╗ 8║░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓║ ă───┼───┼───┼───┼───┼───┼───┼─── 7║▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░P░│▓▓▓│░k░║ ă───┼───┼───┼───┼───┼───┼───┼─── 6║░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓p▓║ ă───┼───┼───┼───┼───┼───┼───┼─── 5║▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░P░║ ă───┼───┼───┼───┼───┼───┼───┼─── 4║░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓║ ă───┼───┼───┼───┼───┼───┼───┼─── 3║▓▓▓│░░░│▓L▓│░░░│▓▓▓│░░░│▓▓▓│░░░║ ă───┼───┼───┼───┼───┼───┼───┼─── 2║░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓║ ă───┼───┼───┼───┼───┼───┼───┼─── 1║▓K▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓T▓│░░░║ ╚═══¤═══¤═══¤═══¤═══¤═══¤═══¤═══╝ a b c d e f g h
sah.6 schef,
A evo i prazne table, za vaše probleme. ;) Samo, nemojmo da preteramo sa gomilom problema, da se ne bismo zagušili. Nadam se da ćemo se ludo zabavljati. ;) ╔═══Đ═══Đ═══Đ═══Đ═══Đ═══Đ═══Đ═══╗ 8║░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓║ ă───┼───┼───┼───┼───┼───┼───┼─── 7║▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░║ ă───┼───┼───┼───┼───┼───┼───┼─── 6║░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓║ ă───┼───┼───┼───┼───┼───┼───┼─── 5║▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░║ ă───┼───┼───┼───┼───┼───┼───┼─── 4║░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓║ ă───┼───┼───┼───┼───┼───┼───┼─── 3║▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░║ ă───┼───┼───┼───┼───┼───┼───┼─── 2║░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓║ ă───┼───┼───┼───┼───┼───┼───┼─── 1║▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░│▓▓▓│░░░║ ╚═══¤═══¤═══¤═══¤═══¤═══¤═══¤═══╝ a b c d e f g h P.S. Moraćemo da odredimo i pravila igre, da ne bismo čitali gomilu poruka tipa: Dc3 i sl. ;) So, bacite se na posao sa predlozima kako bismo ovo napravili što efikasnijim, a posle nam Štef ;) može organizovati i neko takmičenjce... ;> P.P.S. Ako Štef ili neko drugi misli da ovo nije za konferenciju, nema problema, možemo da se povučemo i u grupu. Štef?
sah.7 schef,
Ovaj, ;) efektnim angažovanjem našeg moderatora ;) 'provaljeno' je da prvobitni izgled šahovske table ne vare neki kodni rasporedi, tako da će stari izgled zbog preglednosti morati da bude izmenjen. ;) Na žalost, ova tabla meni izgleda ružnije i nepreglednije nego stara :( ali šta da se radi. :( Što se mene tiče, možemo da koristimo i staru, ali pošto ima ljudi koji koriste racunari raspored ('bem ti raspored ;) bilo bi fino da pređemo na ovu tablu, ili, ako neko ima prihvatljivije i lepše izdanje, slobodno neka ga iznese. ;) ┌▄▄▄┬───┬▄▄▄┬───┬▄▄▄┬───┬▄▄▄┬───┐ 8│███│ │███│ │███│ │███│ │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 7│ │███│ │███│ │███│ │███│ ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ 6│███│ │███│ │███│ │███│ │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 5│ │███│ │███│ │███│ │███│ ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ 4│███│ │███│ │███│ │███│ │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 3│ │███│ │███│ │███│ │███│ ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ 2│███│ │███│ │███│ │███│ │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 1│ │███│ │███│ │███│ │███│ └───┴───┴───┴───┴───┴───┴───┴───┘ a b c d e f g h
sah.8 morkin,
> Kako bismo konačno oživeli priču o šahu, imam jednu odličnu ideju, koja > izgleda nekako ovako: Mogli bismo da objavljujemo šahovske probleme, kako > sopstvene tako i druge koje pronađemo u novinama, knjigama... Ja recimo Ja volim šah i dosta ga igram. CM4000 mogu da potučem samo ako razmišljam više od pola sata za partiju. "Cuger" ne ide. Skot ne greši. Probleme ne volim, ali nemam ništa protiv njih. Zato, volim studije. Format za šahovsku tabelu ne valja u CP1250. Takođe, neće valjati nikome ko koristi SDW zato jer se koriste TTF pa slova nemaju istu širinu. Batali ideju o slanju dijagrama. Bolje napiši poziciju sa engleskim ili srpskim (?) skraćenicama. Ako se dogovorimo (a ko još prati ovu rubriku?) možemo da koristimo neki program za šah. Ja predlažem Chessmaster. Najlepša studija: Beli: Kb6, Pc7 Crni: Ka1, Td6 Beli vuče i dobija. Ako ste zainteresovani, poslaću vam partiju u kojoj sam izgubio od grčkog velemajstora Vasilisa Kotroniasa. To je bila simultanka (protiv dvadesetorice). Pretposlednji sam izgubio. :) Više bih voleo da objavljujemo partije koje smo igrali sa poznatima (ja imam nažalost sačuvanu samo jednu) ili neke zanimljive partije. Naravno, sa analizom kako je to izgledalo iz ličnog ugla.
sah.9 stefan,
> P.P.S. Ako Štef ili neko drugi misli da ovo nije za konferenciju, nema >problema, možemo da se povučemo i u grupu. Štef? Ma slobodno upadnite u probleme ;)
sah.10 schef,
][ MAT U JEDNOM POTEZU Zar niko ne zna rešenje? ;)
sah.11 schef,
][ Format za šahovsku tabelu ne valja u CP1250. Takođe, neće ][ valjati nikome ko koristi SDW zato jer se koriste TTF pa slova ][ nemaju istu širinu. Batali ideju o slanju dijagrama. Bolje ][ napiši poziciju sa engleskim ili srpskim (?) skraćenicama. Šta fali srpskim skraćenicama? :) A što se tiče dijagrama, j*bi ga ;) neka izbace ttf. ;> Ipak je mnogo lepše kada stigne i dijagram :) uz koji ćemo, ajde, da pošaljemo i poziciju sa skraćenicama. ;>
sah.12 schef,
][ Najlepša studija: ][ Beli: Kb6, Pc7 ][ Crni: Ka1, Td6 ][ Beli vuče i dobija. Veoma lepa studija. Jedina stvar na koju treba paziti je da beli kralj ne izađe na 'c' liniju pre c2 :) i stvar je rešena. Kada se promoviše kraljica, posao je lak (mada se i to može otegnuti ;).
sah.13 morkin,
> Šta fali srpskim skraćenicama? :) Ništa. Ne znam da li neki šahovski program ima import za zapis pozicije na engleskom, pa da standardizujemo stvar.
sah.14 morkin,
> ][ Beli: Kb6, Pc7 > ][ Crni: Ka1, Td6 > > ][ Beli vuče i dobija. > > Veoma lepa studija. Jedina stvar na koju treba paziti je da beli kralj > ne > izađe na 'c' liniju pre c2 :) i stvar je rešena. Kada se promoviše > kraljica, posao je lak (mada se i to može otegnuti ;). Mislim da si došao dovde: 1. Kb5 Td5+ 2. Kb4 Td4+ 3. Kb3 Td3+ 4. Kc2 Beli: Kc2, Pc7 Crni: Ka1, Td3 (na potezu) Crni igra ovde Td4. Nakon c8D igra Tc4+ sa patom. Studija je još lepša nego što si mislio... :) Traži, traži, pa ćeš naći. Neću da ti kvarim zadovoljstvo tako što ću da ti kažem rešenje.
sah.15 morkin,
> Zar niko ne zna rešenje? ;) Ne mogu da se smaram sa onim kad koristim cp1250. Daj normalan opis pozicije. Muka oko konverzije rasporeda ne vredi za jednopotez.
sah.16 schef,
][ Ne mogu da se smaram sa onim kad koristim cp1250. Daj normalan ][ opis pozicije. Muka oko konverzije rasporeda ne vredi za ][ jednopotez. Beli: Ka1, Tg1, Lc3, Pf7 Crni: Kh7, Ph6 MAT U JEDNOM POTEZU! Nego, kako beše engleska nomenklatura? K-kralj, Q-kraljica, N-skakač, B-lovac, R-top, P-pešak? Ispravi me ako sam negde pogrešio... P.S. Stvarno je boza ;> ali poslao sam ga čisto radi zagrevanja misleći da će neko da se makar malo zaintrigira. Ali avaj, sem tebe i mene, kao da niko ovde ne igra šah. :(
sah.17 schef,
][ Mislim da si došao dovde: ][ 1. Kb5 Td5+ ][ 2. Kb4 Td4+ ][ 3. Kb3 Td3+ ][ 4. Kc2 ][ Beli: Kc2, Pc7 ][ Crni: Ka1, Td3 (na potezu) ][ Crni igra ovde Td4. Nakon c8D igra Tc4+ sa patom. Studija je ][ još lepša nego što si mislio... :) Hmmm. ;) Mnogo sam brzopleto završio posao. ;) Kada sam stigao na c2 mislio sam da je sve gotovo, ali ne lezi vraže... ;) Treba promeniti samo c8D u c8T (t.j. uzeti topa umesto kraljice i posao je finito ;). Crni kralj je zarobljen uglu, i kako god da crni odigra, neizbežan je mat po a liniji.
sah.18 junior,
> MAT U JEDNOM POTEZU! Pa šta je problem? Beli vuče konja na f8 i mat. PS. Problem je što veoma malo ljudi prati sve ovo.
sah.19 superhik,
=:> Beli: Ka1, Tg1, Lc3, Pf7 =:> Crni: Kh7, Ph6
sah.20 superhik,
=:> Beli vuče konja na f8 i mat. Kog konja ?
sah.21 junior,
> =:> Beli vuče konja na f8 i mat. > Kog konja ? Pf8 i mat.
sah.22 schef,
][> =:> Beli vuče konja na f8 i mat. ][> Kog konja ? ][ Pf8 i mat. OK, to ste rešili (uz malu koki-jevu pomoć ;) pa, pošto postoji koliko-toliko interesovanje za šah ovde, evo jedne poklon situacije - videćete koliko je zanimljiva. ;) Situacija (pre bih rekao tako - situacija, jer videćete uopšte i nije nikakav problem ;) je preuzeta iz knjige Dragoslava Andrića 'Šahovski zabavnik' koju sam već spomenuo. Dakle, sledi... ┌▄▄▄┬───┬▄▄▄┬───┬▄▄▄┬───┬▄▄▄┬───┐ 8│███│ │███│ │███│ T │███│ │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 7│ │███│ │███│ │█K█│ │███│ Za one sa TTF-ovima: ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ 6│███│ │███│ │███│ │███│ L │ B: Kg7, Dd4, Tf8, Tg5, Le4, Lh6, Sc3, ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ Sh4, Ph3, Pd2, Pf2, Ph2 5│ │███│ │███│ │███│ T │███│ ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ C: Kf4, Pe3, Pg3 4│███│ │███│ D │█L█│ k │███│ S │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 3│ │███│ S │███│ p │███│ p │█P█│ ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ 2│███│ │███│ P │███│ P │███│ P │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 1│ │███│ │███│ │███│ │███│ └───┴───┴───┴───┴───┴───┴───┴───┘ a b c d e f g h NA KOLIKO NAČINA BELI OVDE MOŽE DA DA MAT CRNOME U JEDNOM POTEZU! He, he... ;) Još možete da ispadnete i pametni kada budete ovo pokazivali društvu. ;) Znam da se sve ovo svodi na puko prebrojavanje, ali verujte mi, nije nimalo lako ;) jer će vam se SIGURNO desiti da u dva brojanja dobijete različiti broj. ;) A u sledećoj poruci, ide pravi problem, ovo sam dao čisto uzgred (što ne znači da NE očekujemo odgovore na ovo). ;)
sah.23 schef,
Isto iz knjige 'Šahovski zabavnik': ┌▄▄▄┬───┬▄▄▄┬───┬▄▄▄┬───┬▄▄▄┬───┐ 8│█k█│ │█K█│ │███│ │███│ │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 7│ p │███│ │███│ │███│ │███│ Za one sa TTF-ovima: ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ 6│███│ P │███│ │███│ │███│ │ B: Kc8, Pb6 ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ C: Ka8, Pa7 5│ │███│ │███│ │███│ │███│ ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ 4│███│ │███│ │███│ │███│ │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 3│ │███│ │███│ │███│ │███│ ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ 2│███│ │███│ │███│ │███│ │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 1│ │███│ │███│ │███│ │███│ └───┴───┴───┴───┴───┴───┴───┴───┘ a b c d e f g h KO DOBIJA? Obratite pažnju da ovde nije nužno da beli igra prvi, t.j. nije uslov.
sah.24 schef,
I evo još jednog stvarno mnogo lepog (ali i luckastog, kako kaže Dragoslav Andrić) problema. Još jednom (c) 'Šahovski zabavnik' ┌▄▄▄┬───┬▄▄▄┬───┬▄▄▄┬───┬▄▄▄┬───┐ 8│███│ │███│ │███│ │███│ │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 7│ │███│ │███│ │███│ │███│ B: Ke1, Lf1, Sg1, Th1, Pd2, Pf2, Pg2 ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ Ph2 6│███│ │███│ │███│ │███│ │ C: Kb1, La1, Pa2, Pb2, Pc2 ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 5│ │███│ │███│ │███│ │███│ ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ 4│███│ │███│ │███│ │███│ │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 3│ │███│ │███│ │███│ │███│ ├▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┤ 2│█p█│ p │█p█│ P │███│ P │█P█│ P │ ├───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┼───┼▄▄▄┤ 1│ l │█k█│ │███│ K │█L█│ S │█T█│ └───┴───┴───┴───┴───┴───┴───┴───┘ a b c d e f g h BELI VUČE I DAJE MAT U TRI POTEZA! Iščekujem rešenja. ;)
sah.25 superhik,
=:> Pf8 i mat. Pa je l' to konj !?
sah.26 junior,
> =:> Pf8 i mat. > Pa je l' to konj !? Ne, ali počinjem da se pitam zašto ti tražiš konja? :>> PS. Aj' razmisli, ali stvarno razmisli! :)
sah.27 floyd,
-> BELI VUČE I DAJE MAT U TRI POTEZA! Ovo više liči na vic nego na problem... 1. Ld3 kc1 2. Se2+ kb1 3. 0-0++ Kraj...
sah.28 junior,
> KO DOBIJA? Pa nije baš najjasnije. Ako beli odigra Pb7, to je mat u jednom potezu. Ako crni odigra Pb6, lako će izvući damu.
sah.29 junior,
> A u sledećoj poruci, ide pravi problem, ovo sam dao čisto > uzgred (što ne znači da NE očekujemo odgovore na ovo). ;) Veći je bio problem da prebrojim sve ovo, nego oni "problemi" posle. :) K(e8-e6,g8-g6), Sg2, Sg6, T(a-h)5, Tg(4-8), Pg3 (2*), Pe3 (2*), Se2, Se5, De5, Df6, De3, Dd6, L(b1-h7), L(a8-h1) Rekao bih da sveukupno ima 42 poteza kojima se može dati mat :) 'sam pogodio?
sah.30 morkin,
> 7│ │███│ │███│ │█K█│ │███│ Za one sa TTF-ovima: Oni sa TTF-ovima te mole da opis pozicije daješ ISPOD a ne DESNO od tabele. Pozicija ne izgleda lepo, a i početak opisa pozicije ide mnogo udesno. Čak i kad učitam poziciju, lakše mi je da problem rešim kad postavim na pravu tablu, a ne kad gledam u ekran.
sah.31 morkin,
Studija: B: Kf5, Lh6, Pg7 C: Kf7, Pe7, Ph7 Beli vuče i dobija.
sah.32 schef,
][ Pa nije baš najjasnije. He, he... ;) Znao sam da ćete se zbuniti. :) Ali neka... Neću još da vam otkrijem rešenje. ;) Dobija samo jedna strana, a ja hoću da vidim rešenje, odnosno koja je to strana (bela ili crna) i zbog čega dobija ona a ne ona druga. ;) Verujte, ni ja nisam znao dok nisam pročitao rešenje (ovo da ne mislite da se sada pravim pametan ;). ][ Ako beli odigra Pb7, to je mat u jednom potezu. ][ Ako crni odigra Pb6, lako će izvući damu. Hmmm. Koji li je? O:)
sah.33 schef,
][ Ovo više liči na vic nego na problem... ][ 1. Ld3 kc1 ][ 2. Se2+ kb1 ][ 3. 0-0++ ][ Kraj... Bože moj... :) Nismo svi inteligenti... ;> Pošto vidim da ste ipak malkice zaintrigirali, uskoro nastavljamo. ;) Samo vi rešite onaj 'Ko dobija' problem. ;)
sah.34 schef,
][ Rekao bih da sveukupno ima 42 poteza kojima se može dati mat ][ :) ][' sam pogodio? Taj broj sam i ja dobio (u knjizi nema rešenja za ovo ;). Ako je neko dobio drugačije neka nas ispravi. :)
sah.35 schef,
][ Oni sa TTF-ovima te mole da opis pozicije daješ ISPOD a ne ][ DESNO od tabele. Pozicija ne izgleda lepo, a i početak opisa ][ pozicije ide mnogo udesno. OK, primljeno. ;) ][ Čak i kad učitam poziciju, lakše mi je da problem rešim kad ][ postavim na pravu tablu, a ne kad gledam u ekran. Meni je recimo lakše da rešavam sa ekrana (čovek se na svašta navikne ;) jer me mrzi bilo šta dodatno da radim. ;) Naviklo se posle silnih problema u novinama (koje uglavnom NE rešim ;). Nemojte da mislite da sam neki genius za šah. Ja sam običan diletant, ali to mi ne smeta da ga volim, jel'te? ;>
sah.36 junior,
> Hmmm. Koji li je? O:) Pa kreten sam. :( Logično da crni dobija! Pozicija je nemoguća za bilo kakvu drugu postavku.
sah.37 schef,
][ Pozicija je nemoguća za bilo kakvu drugu postavku. Bravo jr. Jel' ti to opet koki pomogao? O:) P.S. Opet si malo konfuzan sa objašnjenjem. ;> Ja sam te razumeo jer znam rešenje, ali drugi će morati još malo da pročačkaju. ;>
sah.38 junior,
> Bravo jr. Jel' ti to opet koki pomogao? O:) Čuj, ne treba svakom rešenje iz knjige :>> Da bi došao do razrešenja problema, koji je u suštini pitanje - ko je na potezu - treba se samo vratiti potez unazad. Iz priloženog se da zaključiti da je beli odigrao zadnji potez, jer je bilo šta drugo nemoguće. Dakle, crni je na potezu => crni dobija.
sah.39 schef,
][ Studija: ][ B: Kf5, Lh6, Pg7 ][ C: Kf7, Pe7, Ph7 ][ Beli vuče i dobija. I j*bao sam se sa kraljem i levo i desno i gore i dole ;) i na kraju mi je došlo jedino logično rešenje - a to je da je rešenje ono koje u početku ne izgleda logično. ;> Treba odigrati Pg8D+, crnom jedino ostaje Kg8, i posle je sve manje više jasno, ali da ipak napišem. ;) 1. Pg8D+ Kg8 2. Ke6 Kh8 (opet iznuđen potez jer nema ništa drugo) 3. Kf7 Pe5 (ili Pe6 zavisno od afiniteta ;) 4. Lg7 Mat
sah.40 morkin,
> Nemojte da mislite da sam neki genius za šah. Ja sam običan diletant, ali > to mi ne smeta da ga volim, jel'te? ;> Kod mene na poslu šah igraju i oni koji znaju da samo pomeraju figure. Najlepšom partijom je proglašena ona u kojoj tip sa lovcem, topom, damom i nekoliko pešaka više (pešaci se ionako ne broje ;) gubi partiju.
sah.43 nenad,
Iako je navodno izjavio da nikada više neće igrati protiv kompjutera Gari Kasparov će se početkom maja ponovo "sastati" sa IBM-ovim "Deep Blue" kompjuterom. Deep Blue je IBM-ov višeprocesorski RISC RS/6000 ("stariji tata" PowerPC-a) koji radi pod AIX-om. Sadrži 32 MCA kartice od kojih svaka ima na sebi 8 specijalizovanih šahovskih procesora. Obrađuje 200 milijardi poteza u 3 minuta, ima bazu svih velemajstorskih partija igranih u ovom i prošlom veku, bazu od preko 5 milijardi završnica (koja se aktivira kada ostane 5 figura na tabli). Prošlogodišnji meč je Kasparov dobio, uz jedan poraz i izjavu da mu je to bio jedan od najtežih mečeva u karijeri. Pobede je ostvario najpre zahvaljući promenama strategije u sred partije, čemu se računar nije uspešno prilagođavao. IBM-ovci su konstatovali da programeri moraju više obratiti pažnju na algoritme i sam program nego na fizičku snagu računara. Ovogodišnji "Deep Blue" bi trebalo da je je oko 2 puta brži od prethodnog, a i da se bolje prilagođava promenama strategije tokom partije. U nastavku malo više detalja o prethodnim i predstojećem događaju, a ako ima interesovanja nije problem da ovde prenosimo partije kako se budu igrale... :) Šta mislite, ko će pobediti? A deeper shade of blue After winning the opening game of last year's historic match, Deep Blue lost the contest with two draws and three defeats. Although capable of processing 240 million moves per second, Deep Blue fell victim to Kasparov's signature ability to switch strategy in mid-stream during the 1996 match. Citing the match as one of the most difficult of his career, Kasparov issued a rematch challenge for 1997, and IBM 's Deep Blue team immediately accepted on Deep Blue's behalf. The rematch promises to be a test for both Kasparov and Deep Blue's unique capabilities. Time Magazine's March 10 article, "Deeper in Thought" offers a fascinating look at what both sides are thinking as the event draws near. Deep Blue's family history 1950 Investigation begins of the chess-playing problem... Claude Shannon, the founder of information theory, stated in 1950 that "the investigation of the chess-playing problem is intended to develop techniques that can be used for more practical applications." Shannon further argued that chess represents the ideal hurdle for computer analysis: "The problem is sharply defined, both in the allowed operations (the moves of chess) and in the ultimate goal (checkmate). It is neither so simple as to be trivial nor too difficult for satisfactory solution." Since 1950 the goal of hundreds of engineers, programmers, and mathematicians has been to design computers and software strong enough to overcome the ingenuity and imagination of the world's Grandmaster chess players. 1988 Deep Thought is created The predecessor of Deep Blue, called Deep Thought, was created in 1988 by a team of Carnegie-Mellon graduate students including Feng-Hsiung Hsu and Murray Campbell. The basic version of Deep Thought's chess engine contained 250 chips and two processors on a single circuit board and was capable of analyzing 750,000 positions per second or 10 half moves ahead, for an international performance rating of 2450, which placed it in the lower ranks of the world's Grandmasters. Computers' rating points are determined by a combination of both their speed and knowledge. That same year, Deep Thought stunned the chess world, becoming the first computer to defeat a Grandmaster in a tournament. 1989 Garry Kasparov beats Deep Thought In October 1989, an experimental six-processor version of Deep Thought, capable of searching more than two million positions per second, played a two-game exhibition match against Garry Kasparov, the reigning world champion, and was beaten. 1993 Deep Thought beats Judit Polgar In August 1993, Deep Thought defeated Judit Polgar, the youngest Grandmaster in history and the strongest female player in the world. In June 1994, the computer again won the title of International Computer Chess Champion. 1996 Deep Blue is even greater The successor to Deep Thought, now entitled Deep Blue, was designed to address many of the system limitations of Deep Thought, specifically in the areas of calculation speed and processing power. The research team aimed to design a machine which would outcalculate Deep Thought by a factor of at least 1,000 and examine more than one billion moves per second. Therefore, over a period of years, the team designed a chess-specific processor chip that is capable of searching two to three million positions per second. Secondly, the team joined this special purpose hardware with IBM's RISC System/6000* Scalable POWERparallel Systems* (SP) computer for a further several hundred-fold gain over the original Deep Thought. The Deep Blue computer is a 32-node IBM RS/6000 SP high performance computer. Each node of the SP employs a single microchannel card containing eight dedicated VLSI chess processors, for a total of 256 processors working in tandem. Deep Blue's programming code is developed in C and runs under the AIX operating system. The net result is a scalable, highly parallel system capable of calculating 50 to 100 billion moves within three minutes, which is the time allotted to each player's move in classical chess. In order to give Deep Blue even greater resources from which to draw, the Deep Blue team collected an opening game database which provides the system with grandmaster games played over the last 100 years. Alongside the opening database is an endgame database which is activated when only five chess pieces remain on the board. This database provides billions of endgame scenarios. 1996 Kasparov plays Deep Blue Kasparov met Deep Blue for the first time in Febrary, 1996 at the ACM Chess Challenge in Pennsylvania. Deep Blue shocked the world by taking the first game, and although Kasparov went on to win the match with three wins and two draws, he described the game as one of the most difficult of his career. At the conclusion of the event, Kasparov's offer of a rematch was immediately accepted by IBM. 1997 Deep Blue goes deeper Taking cues from last year's match, researchers have spent the last year improving the way Deep Blue plays chess.With Deep Blue well-tuned for this year's match, the world can anticipate an exciting, and historic, event.
sah.44 morkin,
> U nastavku malo više detalja o prethodnim i predstojećem > događaju, a ako ima interesovanja nije problem da ovde prenosimo > partije kako se budu igrale... :) Interesenata ima. Šta mislite, kad bi beli i crni vukli najjače poteze, kakav bi bio ishod partije? Mislim da bi bio remi, nekako bi bilo lepo da se tako završi istorija šaha.
sah.45 nenad,
> Interesenata ima. Ok, za početak evo prve partije prošlogodišnjeg meča, one koju je kompjuter dobio - Deep Blue je beli a Kasparov crni. 1. e4 c5 2. c3 d5 3. exd5 Qxd5 4. d4 Nf6 5. Nf3 Bg4 6. Be2 e6 7. h3 Bh5 8. o-o Nc6 9. Be3 cxd4 10. cxd4 Bb4 11. a3 Ba5 12. Nc3 Qd6 13. Nb5 Qe7 14. Ne5 Bxe2 15. Qxe2 O-O 16. Rac1 Rac8 17. Bg5 Bb6 18. Bxf6 gxf6 19. Nc4 Rfd8 20. Nxb6 axb6 21. Rfd1 f5 22. Qe3 Qf6 23. d5 Rxd5 24. Rxd5 exd5 25. b3 Kh8 26. Qxb6 Rg8 27. Qc5 d4 28. Nd6 f4 29. Nxb7 Ne5 30. Qd5 f3 31. g3 Nd3 32. Rc7 Re8 33. Nd6 Re1 34. Kh2 Nxf2 35. Nxf7 Kg7 36. Ng5 Kh6 37. Rxh7 > Šta mislite, kad bi beli i crni vukli najjače poteze, kakav bi bio ishod > partije? > > Mislim da bi bio remi, nekako bi bilo lepo da se tako završi istorija > šaha. Problem tu je šta znači "najjači potez"? Najjači u smislu - siguran, defanzivan, ili ofanzivan, napadački..? :) Ako bi oba vukla najjače ofanzivne poteze mislim da bi se partija završila pobedom belog. Ali opet ni to ništa ne znači, najjači ofanzivni potez u nekom trenutku može biti i rokada ili bilo koje drugo "učvršćivanje" pozicije. Ono što je meni interesantno u celoj ovoj priči jeste da je Kasparov pobedu ipak ostvario pre svega zahvaljujući tome što je znao da igra protiv računara, pronašao je taktiku koja mu ne odgovara i način da mu se suprostavi. Da li bi igrao na isti način da nije znao da igra protiv kompjutera i da li bi onda u otvorenoj borbi pobedio?
sah.46 arazumenic,
Zna li neko e-mail adrese poznatijih svetskih sahista? Od nasih me interesuju adrese Ljubojevica, Popovica i Gligorica.
sah.47 morkin,
> Problem tu je šta znači "najjači potez"? Najjači u smislu - > siguran, defanzivan, ili ofanzivan, napadački..? :) Šahovsku partiju posmatraj kao jedan veliki problem ili studiju - beli vuče i daje mat u što manjem broju poteza.
sah.48 gligo,
>>zanimaju me email adrese... >> posebno ...Gligorica Pogledaj moj ..res ........potrudicemo se..ako bude mogucno! poz,yo gligo
sah.49 vitez.koja,
#=>> Šta mislite, kad bi beli i crni vukli najjače poteze, kakav bi #=>> bio ishod partije? #=> Problem tu je šta znači "najjači potez"? Najjači u smislu - #=> siguran, defanzivan, ili ofanzivan, napadački..? :) Šta mislite kad bi u košarci jedni i drugi uvek igrali najbolje što je u tom trenutku moguće, da li bi pobedio onaj ko uhvati podbacivanje? :) sk
sah.50 miko,
» Sta mislite kad bi u kosarci jedni i drugi uvek igrali » najbolje sto je u tom trenutku moguce, da li bi pobedio » onaj ko uhvati podbacivanje? :) Mislim da bi bilo 0:0 ;))
sah.51 nenad,
Počelo je oštro u Njujorku... :) U prvoj partiji Kasparov - Deep Blue, Kasparov je imao bele figure, igrao varijantu koju retko igra (i koja se inače retko igra), ali je bio vidno iznenađen činjenicom da mu je kompjuter promptno odgovario na prva dva poteze. Onda je razmislio 10-ak minuta i nastavio... Kompjuter je takođe igrao prilično nekonvencionalno i agresivno ali je na kraju ipak predao partiju. Kasparov je izjavio nakon partije da mu se čini da kompjuter igra mnogo bolje nego prošle godine i da će, ako svaka partija bude ovakva, ovo biti jako naporan meč. Opšti utisak je da je Kasparov prilagodio igru računaru, ali i da je računar ovoga puta prilično "pametniji". Nakon prve partije zaključak ljudi iz IBM-a je bio "imaćemo posla noćas". ;) Evo izveštaja sa lica mesta.... World champ takes 1-0 lead NEW YORK, MAY 3, 1997 - In a wild game that featured unconventional play and surprise moves, mostly by Deep Blue, Garry Kasparov emerged victorious in his rematch with IBM's supercomputer. Feng-hsuing Hsu of the Deep Blue development team resigned after 45 moves, three hours and forty seven minutes into Game 1. Kasparov rose from the table with a broad smile that signaled relief. "It was just a beginning," said a drained Kasparov, who addressed spectators immediately after the game. "If we play all the games in the same style, I'll have to survive, because it takes a lot of energy." In sharp contrast to what match analysts thought would be an aggressive effort from Kasparov, the world champ began by playing passively, an unconventional tactic for a champion known for his dynamic play. Kasparov, playing white, began with a Reti opening, an unorthodox beginning for the world champion, but one that was designed especially to counter Deep Blue's agressiveness. The computer responded to Kasparov's first two moves instantaneously, causing Garry to ponder his third move for almost ten minutes. But after Deep Blue took a few minutes itself to "think" about its third move. Fritz, a computer chess simulator used by commentators Yasser Seirawan, Maurice Ashley and Mike Valvo to evaluate the game, showed that both players held slight advantages during the game. Toward the end of the game, the world champion began to sense that victory was well within his grasp. His trademark confidence visibly restored, Kasparov appeared relaxed as he took his time during the endgame. Said commentator Maurice Ashley in the waning moments of the match, "Kasparov knows this game is over, but knowing Garry, he's probably thinking about the most devious way to finish off his opponent." When Kasparov picked up his watch from the table to signal victory, the audience at the Equitable broke into applause. "Deep Blue really took the battle to Garry," said Seirawan of Deep Blue's agressive, attacking style of play. "It played an agressive game and I have to give it to the Deep Blue developers. Even though they lost, they've done an impressive job of improving the computer since last year." Concluded Deep Blue developer Murray Campbell, "we have some work to do tonight.
sah.52 nenad,
Evo i kompletnog toka prve partije, a uz poruku je slika završne pozicije. 1. Nf3 d5 2. g3 Bg4 3. b3 Nd7 4. Bb2 e6 5. Bg2 Ngf6 6. 0-0 c6 7. d3 Bd6 8. Nbd2 0-0 9. h3 Bh5 10. e3 h6 11. Qe1 Qa5 12. a3 Bc7 13. Nh4 g5 14. Nhf3 e5 15. e4 Rfe8 16. Nh2 Qb6 17. Qc1 a5 18. Re1 Bd6 19. Ndf1 dxe4 20. dxe4 Bc5 21. Ne3 Rad8 22. Nhf1 g4 23. hxg4 Nxg4 24. f3 Nxe3 25. Nxe3 Be7 26. Kh1 Bg5 27. Re2 a4 28. b4 f5 29. exf5 e4 30. f4 Bxe2 31. fxg5 Ne5 32. g6 Bf3 33. Bc3 Qb5 34. Qf1 Qxf1+ 35. Rxf1 h5 36. Kg1 Kf8 37. Bh3 b5 38. Kf2 Kg7 39. g4 Kh6 40. Rg1 hxg4 41. Bxg4 Bxg4 42. Nxg4+ Nxg4 43. Rxg4 Rd5 44. f6 Rd1 45. g7 1-0 game1.gif
sah.53 nenad,
Evo dodatne analize toka prve partije, uz konstataciju kako šahovski svet Kasparova smatra poslednjim čovekom koji još može da se odupre mašini. A momentous day as Garry Kasparov took a 1-0 lead, yet even in victory, the world champion counseled caution to the capacity crowd that gave him a two-minute standing ovation after the game. "If we carry on in the same style, I will need a lot of energy," he said. Although Kasparov said he "found some flaws in Deep Blue," his opponent played some incredible moves that shocked everyone present, except, it seems, Kasparov. The game further reinforces the feeling in the chess world that Kasparov is the '"last man standing," but he was not in control throughout, and his worried expression at one point betrayed the pressure he was under when Deep Blue launched a violent if ultimately unsound attack. In Game 2, Deep Blue plays white and moves first, which gives the computer a much better chance of taking the game into the kind of positions in which it excels. The champ totally changed his style of play for this game and kept his well analyzed openings in the locker in favor of what could best be described as "anti-computer chess." The key to surviving against the awesome calculating power of the machine is to avoid tactics. To avoid tactics you have to avoid contact with your opponent's pieces as much as possible. It is a measure of Kasparov's skill that he managed to win the game without once moving any of his pieces into Deep Blue's half of the board. He was scoring a succession of field goals from his own half, while Deep Blue was unsuccessfully looking for that elusive touchdown. Deep Blue's key mistake was on move 22 when it was seduced by the prospect of an attack but weakened the defense of its king in the process. The attack intensified as Kasparov fell into slight time pressure. But with typical resourcefulness, he sacrificed rook for bishop and pawn to make his position impregnable and reach an endgame where Deep Blue's plan of action was hard to find. Kasparov straightforwardly removed the obstacles to the advance of his pawn duo and on move 45, the pawns could not be stopped and the Deep Blue team tendered its resignation.
sah.54 nenad,
Evo malo i događanja "iza scene" velikog meča. Zanimaju li vas ove propratne pričice, da li da ih šaljem i ubuduće? So what's Garry Kasparov going to do after winning Game 1 against Big Blue? "We're going to party," said his technical advisor, Frederic Friedel. But this is a chess champion and his entourage, so the definition of "party" is a bit more sedate than the usual Saturday night fare. "No, for us that means dinner, maybe Japanese, talk about the game, and then Garry has to get some sleep," says Friedel. Fredel likened the match to Mike Tyson going 12 rounds with Evander Holyfield, "and then he has to fight him again the next day. Only Deep Blue isn't bruised and aching, he's as good as new." While Kasparov appeared exuberant in his post game comments, he was anything but in the studio set where the match was played. Not a word was said during the match. Kasparov's associates could only read his face to get a sense of how he was feeling. "At one point I could see him thinking, 'Are you serious?' when he was pleasantly surprised at one of Deep Blue's moves," Fredel said. Other times, he was angry with himself when he saw a better move he could have made. "But," Fredel added, "He was saying to himself, 'I musn't worry about it. On to the next one.' " Kasparov has spent the last year revamping his game play with the aid of computers. Fredel feels that their work with their program,"Fritz," has greatly improved Kasparov's game. It also sets up a fascinating dichotomy between the efforts of the two sides. "They're using human in order to improve Deep Blue's play," says Fredel, "while Garry is using computers to improve his." And here's some surprising news for dieters who don't always have time to exercise: Kasparov's associates say he loses a couple of pounds during the game. While he played, he munched on chocolate and drank tea. But this was after a very light lunch with his mother, who kept urging him to eat more. Apparently when you're the greatest chess player in the world, you don't have to listen to your mother.
sah.55 nenad,
Evo i malo podataka o mestu gde se meč igra (ambijent biblioteke/radne sobe), o Kasparovljevoj sobi za odmor i sofi za ležanje... Btw, malo je poznato da se Deep Blue uopšte i ne nalazi na licu mesta već mu se šalju potezi preko mreže... :) Kasparov and Deep Blue are playing on a set that looks like a study, complete with bookshelves, a potted plant and duck decoys. If Kasparov wants to do some reading, however, he's not apt to find much of interest on the shelves. The books are out of date New York and New Jersey law books... Also, on the set is a special room where Kasparov can go rest in between moves. It is equipped with a sofa, if he chooses to lay down, but since the computer is so fast he doesn't have much time to rest or even use the bathroom if he needs to without costing time on the clock.
sah.56 nenad,
Evo još malo propratne priče, o Kasparovljevoj mami koja je ceo njegov tim poslala na spavanje, ;) o njegovoj šetnji Central Parkom u Njujorku... :) Uz dodatne komentare kako je jedna od prednosti kompjutera i to što za njega ne postoji psihološka prednost - on ne zna da je izgubio prvu partiju. Garry Kasparov and his team celebrated his victory over Deep Blue in Game 1 with a lobster dinner at the Ocean Club in midtown Manhattan. The group was there until around 11 o'clock when "Garry's mother sent us all home and to bed," said Kasparov's technical advisor, Frederic Friedel. Of course, there was work to do. Before dinner they sat down to analyze the day's events. Then, while the team slept, their own computer chess program stayed up overnight to solve several technical problems. Before breakfast this morning (ham and cheese, yogurt and tea), Kasparov got the answers he needed from the program and presumably let it get a well-earned rest. Kasparov then took advantage of the Sunday morning sunshine with a walk in Central Park. Friedel said the mood in the camp was much less tense than it was yesterday. "We are up a point, and Garry learned several important things about Deep Blue yesterday." Friedel felt that one key to the match involved the passed pawns, whose importance Kasparov was able to recognize using simple human judgement, an area where even the most powerful computers are lacking. Still, Friedel is a chronic worrier, and he saw in Deep Blue a number of things that furrow his brow. "The problem is that the machine can play in a style that should make it easy for Garry to win, but it is still forcing him into difficult calculations. That takes a lot of energy, and I don't know if Garry can keep that up for six games." Friedel also pointed out that a human opponent might have walked away from the board yesterday psychologically destroyed, "but Deep Blue doesn't know that it lost. It's just sitting there saying, `Show me the board and let's go.'
sah.57 nenad,
Izgleda da su IBM-ovi inženjeri zaista uradili nešto tokom noći. ;) Drugu partiju dobio je Deep Blue - vodio je bele figure i igrao ovoga puta sasvim drugačije u odnosu na prvi dan. Kasparov je u završnici često vrteo glavom u neverici i nakon meča nije bio raspoložen za komentare. Da li je i šahovska igra "pala" pred moćnim procesorima? Sam Kasparov je još pre nekoliko godina predvideo da će se to desiti... In a strategic battle that contrasted sharply with Saturday's aggressive, attacking style of play, Deep Blue defeated Garry Kasparov in Sunday's Game 2 to even the six-game rematch at 1 - 1. With a quick handshake, the world champion offered his resignation to Deep Blue team member Feng-hsiung Hsu after an exchange of queens in the 45th move. He quickly left the game room. Game 2 lasted three hours and forty-four minutes. "We really feel very good," said Deep Blue team leader C.J. Tan, who joked that the Deep Blue team recovered from Saturday's defeat by having "a couple of cocktails." "This was a game any human grandmaster would have been proud to play," said Deep Blue team consultant and grandmaster Joel Benjamin. "This shows it's possible for a computer to play real chess." In comparison with Saturday's unconventional play, Deep Blue, playing white, initiated Game 2 with the classic Ruy Lopez opening, a strategy that requires great skill to pull off and is difficult to counter. That began a series of rapid moves by both players. After only 25 minutes of chess, the players had completed 17 moves apiece. But after Kasparov's 17th move, Deep Blue began to "think," indicating the computer was now looking beyond its pre-programmed moves. As in the opening game, Kasparov frequently stood up from the chessboard to retreat to his private meditation area just off-stage. "That means that he's comfortable with the position," commented Ashley. And as in Saturday's game, Kasparov hurried back to the board after Deep Blue's subsequent move. Midway through the game, Deep Blue went on the attack. Two hours after the first piece was moved, the computer initiated a knight-for-knight exchange that altered the complexion of the game and seemed to rattle Kasparov. Said Ashley, "You can see the frown on Kasparov's face. He knows that he has to hunker down and defend his pieces." At this point, chess authorities in the audience at New York's Equitable Center concluded the world champion began playing for a draw. As the game neared conclusion, Kasparov became even more animated, often shaking his head in disbelief after every change of position. "Kasparov has been suffering throughout this game," remarked guest commentator Patrick Wolff. "And how often do you see Kasparov suffering when he's playing chess?" Deep Blue's Tan was delighted the computer prevailed, but was cautious in victory. "It was very exciting," said Tan. "But like I said before the match, it's going to be a long, drawn-out battle."
sah.58 nenad,
Evo i kompletnog toka druge partiije, "Duboki Plavi" je beli. Treba li gif nekome? :) 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. 0-0 Be7 6. Re1 b5 7. Bb3 d6 8. c3 0-0 9. h3 h6 10. d4 Re8 11. Nbd2 Bf8 12. Nf1 Bd7 13. Ng3 Na5 14. Bc2 c5 15. b3 Nc6 16. d5 Ne7 17. Be3 Ng6 18. Qd2 Nh7 19. a4 Nh4 20. Nxh4 Qxh4 21. Qe2 Qd8 22. b4 Qc7 23. Rec1 c4 24. Ra3 Rec8 25. Rca1 Qd8 26. f4 Nf6 27. fxe5 dxe5 28. Qf1 Ne8 29. Qf2 Nd6 30. Bb6 Qe8 31. R3a2 Be7 32. Bc5 Bf8 33. Nf5 Bxf5 34. exf5 f6 35. Bxd6 Bxd6 36. axb5 axb5 37. Be4 Rxa2 38. Qxa2 Qd7 39. Qa7 Rc7 40. Qb6 Rb7 41. Ra8+ Kf7 42. Qa6 Qc7 43. Qc6 Qb6+ 44. Kf1 Rb8 45. Ra6 1-0
sah.59 junior,
> Počelo je oštro u Njujorku... :) BTW, čujem da pobednik dobija 700 000 $. Kako će kompjuter da ih dobije? :))
sah.60 darth.vader,
>> Evo malo i dogadanja "iza scene" velikog meca. Zanimaju li vas >> ove propratne pricice, da li da ih saljem i ubuduce? O B A V E Z N O See ya, Darth :)
sah.61 morkin,
> Evo malo i događanja "iza scene" velikog meča. Zanimaju li vas > ove propratne pričice, da li da ih šaljem i ubuduće? Šalji.
sah.62 morkin,
> In a strategic battle that contrasted sharply with Saturday's > aggressive, attacking style of play, Deep Blue defeated Garry > Kasparov in Sunday's Game 2 to even the six-game rematch at 1 > - 1. Napred plaviiiiii!!!!! ;)
sah.63 nenad,
Novi osvrti i komentari na Kasparovljev poraz od nedelje. Ono što je najgore i što je Kasparovu najteže palo, kažu njegovi saradnici, je to što je on igrao sasvim dobro i ne vidi da je načinio i jednu grešku tokom partije... Nije pomoglo ni "srećno odelo". :) One of those things all kids seem to learn is how to draw a face where, if you turn it one way, it's happy, but if you flip it upside down it's sad. That was the Kasparov camp in the first moments after the champion lost Game 2. Frederic Friedel, Kasparov's technical advisor, was devastated. "It's terrible," he said. "Garry was battered very badly." What appeared to make the defeat worse was that Kasparov seemed to make no glaring errors during the game. "The computer just played a superb game," said Friedel. But there was Kasparov's manager, Owen Williams, with a grin that lit his face like a jack-o-lantern. "Garry's not going to be happy," he said. "But it's the best thing to happen to chess. It will be front-page news: `The Computer Fights Back!'" Andrew Paige, of Club Kasparov, the champion's web site, agreed. "We'll get two million (dollars) for the rematch next year," he said in a vain effort to console Friedel. Kasparov entered the match wearing the same suit he wore yesterday. "It's his lucky suit. He wore it back in '95 when he defeated (Vishy) Anand" to defend his world championship, said another of Kasparov's aides. Kasparov doesn't always rely on luck to gain his advantage. His aides note that physical conditioning is integral to maintaining a mental edge. Kasparov gets most of his exercise swimming and lifting weights. "He is built like a bull, which gives him an advantage over his human opponents," said Friedel, "especially those grandmasters I see smoking and walking around with glasses of Jack Daniels in their hands." The champion also runs, and he had to do a bit of it Sunday morning on his jaunt in Central Park when he and his aides were nearly run over by joggers when they accidentally wandered into the middle of a road race.
sah.64 nenad,
Neke zanimljivosti vezane za događaje oko meča... Jeste li znali da Kasparov pre svake partije posklanja figure sa table i onda ih sam ponovo složi? :) - Before he begins play, Kasparov takes all the pieces of the board and resets them, a habit one of his aides likened to a violinist practicing his scales just before performing. He likes to arrange the knights so they face the middle of the board... - Speaking of superstitions, Kasparov believes the number 13 is his lucky number. He was born on the 13th day of the month, and he is the 13th world champion... - The press room waiter, who before Game 1 predicted a Kasparov win, said prior to Sunday's match he thought the champion would be tired and therefore would lose. That makes him 2-0 as a handicapper. Let's see what he says Tuesday.
sah.65 nenad,
Deep Blue je tokom druge partije postepeno i strpljivo osvajao poziciju i stvarao prednost, iako su se komentatori i velemajstori tokom partije čudili nekim njegovim porezima, da bi 37. potezom potpuno blokirao bilo kakve Kasparovljeve šanse za napad... It's 1-1 and computer chess skeptics must surely be in the last stages of denial. Sunday we witnessed a game of chess played with such control and assurance it could have been played by a top-flight grandmaster. Indeed, many in the auditorium at the Equitable Center thought Deep Blue's maneuvering worthy of Garry's longtime rival, Anatoly Karpov. Deep Blue team chess expert, Grandmaster Joel Benjamin, summed it up: "This was real chess. This was a game any human grandmaster would have been proud of." What really impressed the top players in the press room was Deep Blue's patience in a blocked position, supposedly the type of position in which it should have been uncomfortable. The Deep Blue team knew better: "I knew Deep Blue would have to play all kinds of positions. I made it play closed positions, said Benjamin. "I ultimately had faith in Deep Blue playing that kind of position, and I was right to have faith." Kasparov was tormented by a chess opening known as the Ruy Lopez, but in view of the immensely difficult situations that can cause, it also is known by chess players as the "Spanish Torture." Deep Blue team member Murray Campbell revealed afterwards that the computer did not pinpoint any particular mistake that Kasparov made. But it slowly increased its advantage, despite playing a couple of moves that had the experts frowning. The star move was Deep Blue's 37th, moving its bishop to a central square from which it singlehandedly blocked Kasparov in completely. The world champion was totally shut out, unable to make a single aggressive gesture. In a curious parallel of Game 1, it was Kasparov who had to spend the last eight moves waiting for the worst, and like Deep Blue, he had to resign on the 45th move. The chief of the Deep Blue team, C.J. Tan, later reminded the crowd of his words: "Its going to be a long drawn out match.
sah.66 nenad,
Treća partija završena remijem, izveštaji večeras... Bele figure vodio je Kasparov. :)
sah.67 pifat,
I četvrta partija je završena remijem, Kasparov je bio crni. Nenade, čekamo detalje :)
sah.69 vpoznanovic,
Deep Blue rasturio Kasparova u posljednjoj partiji meča! Svjetski prvak predao nakon 19 poteza! Konačan rezultat 3.5:2.5. White: Deep Blue Black: Kasparov 1. e4 c6 2. d4 d5 3. Nc3 dxe4 4. Nxe4 Nd7 5. Ng5 Ngf6 6. Bd3 e6 7. N1f3 h6 8. Nxe6 Qe7 9. O-O fxe6 10. Bg6+ Kd8 11. Bf4 b5 12. a4 Bb7 13. Re1 Nd5 14. Bg3 Kc8 15. axb5 cxb5 16. Qd3 Bc6 17. Bf5 exf5 18. Rxe7 Bxe7 19. c4 Resign!
sah.70 pifat,
>>Deep Blue rasturio Kasparova u posljednjoj partiji meča! Svjetski prvak >>predao nakon 19 poteza! Konačan rezultat 3.5:2.5. Nenade, sad imaš razlog da preneseš sva reagovanja :)) Koliko sam jutros čuo na radiju, Kasparov je bio veoma "nervno emotivan" posle poraza, obećavši da će "Plavog" načisto rasturiti u sledećem meču.
sah.71 vpoznanovic,
>> Nenade, sad imaš razlog da preneseš sva reagovanja :)) Koliko sam >> jutros čuo na radiju, Kasparov je bio veoma "nervno emotivan" posle >> poraza, obećavši da će "Plavog" načisto rasturiti u sledećem meču. Evo ih! To je zapravo kompletan komentar ljudi koji su uživo pratili posljednju partiju, a koji je išao paralelno s njom. Na kraju je i transkript konferencije za štampu na kojoj je Kasparov dao svoje viđenje meča, detaljno odgovarajući na sva pitanja koja su interesovala prisutne. game6.zip
sah.72 nenad,
> Nenade, sad imaš razlog da preneseš sva reagovanja :)) Koliko sam > jutros čuo na radiju, Kasparov je bio veoma "nervno emotivan" posle > poraza, obećavši da će "Plavog" načisto rasturiti u sledećem meču. Zbog nedostatka vremena nisam uspeo da redovno šaljem komentare i sadržaje partija ali ih imam. Poslaću nešto od toga. Zanimaju li vas i tokovi prethodnih partija koje nisam poslao (3,4,5)? Što se Kasparova tiče - prvi poraz koji je doživeo u ovom meču je bio propraćen analizom njegovog tima koji su tvrdili da je pogrešio što je predao jer je navodno mogao da ima siguran remi samo da je nastavio još 5-6 poteza. U ovoj poslednjoj partiji kažu da je načinio grubu grešku u samom otvaranju kada je Deep Blue žrtvovao konja za pešaka, a Kasparov prihvatio žrtvu. Referencira se čak i na "Chess Database" gde se može naći 20-ak partija sa takvim otvaranjem i gde se vidi da je _u svim slučajevima_ kada je prihvaćena ta žrtva poraz bio neminovan. Prihvatanjem žrtve Kasparov je sebe onemogućio i da napravi rokadu. Kasparov je rekao da je za njega meč bio gotov posle pete pertije i da je bio prilično umoran...
sah.73 nenad,
Odjeci meča i poslednje partije između mašine i šampiona. Kasparov je obećao da će je sledeće godine "rastaviti na sastavne delove". :) By his own admission, the pressure got to Garry Kasparov today. It was the not the $300,000 difference between first and second prize nor the massive media attention this match has received. It was Deep Blue's astonishing play the world champion could not come to terms with. Kasparov was off-balance coming into this game, a man who, for once in his career, had let his emotions overcome the logical impulses of his own chess genius. Still smarting from his reverse in the second game, Kasparov had lost his objectivity and accepted his strategy has failed. In a bizarre twist, Kasparov avoided his favorite opening moves and started to play like his longtime human rival, Anatoly Karpov, who loves to defend with an opening known as the Caro-Kann. This was a clear sign things were not right, but Deep Blue, naturally, did not notice and just played the standard moves. As early as move seven, Kasparov made a clear mistake allowing a sacrifice of a knight that is known to be very strong. A quick check of the computer chess databases showed that of the nine players who had allowed this sacrifice, only one had survived and he needed a large slice of luck. With Deep Blue, luck does not come into it, and we witnessed the shortest ever game between man and machine at the top level. After just under an hour, Kasparov realized how hopeless his position had become. We did not have to wait long for the killer blow from Deep Blue that ended the game after just 19 moves and win the match 3.5-2.5. The champion issued a challenge at the post game press conference: " It's time for Deep Blue to play real chess. I personally guarantee I will tear it in pieces." Fighting talk, and I fervently hope we will see Deep Blue participate in wider world of chess. What has changed in the machine that lost last year ? The director of the IBM research team, C.J.Tan, explained: " Three things were improved this time around; it's more powerful, we added more chess knowledge and we developed a program to change the parameters in between each game. " Kasparov is still in shock, and was in his hotel room last night studying printouts from the Deep Blue team that he hopes will give him some insights into its wonderful play that have entertained and will, in time, educate every chess player
sah.74 nenad,
Oko table... Ironically, in his battle with Deep Blue, Kasparov is being helped with a state-of-the-art IBM ThinkPad computer, one of three machines he has in his hotel room... Kasparov is not the only elite performer in his camp. His agent, Owen Williams, was one of the top-rated tennis players in the world in the 1950s... One member of the Kasparov team not present is his young wife, Julia, a university student, who is home in Russia still nursing their nine-month-old son, Vadim.
sah.75 nenad,
Interesantna izjava data pre kraja meča... :) Kasparov believes that one day computers will beat the world champion regularly. He used to say it would happen in 2010. Then he revised it to 2005, says Friedel. What if it happens in, say, May 1997? "You will see Garry working with single-minded purpose to see how we can beat it.
sah.76 nenad,
Završni komentar poslednje partije. :) In a shocking finale that lasted barely more than an hour, World Champion Garry Kasparov resigned 19 moves into Game 6, handing a historic victory to Deep Blue. The win gave the IBM supercomputer a 3.5-2.5 victory in the six-game rematch. It was the first time a current world champion has lost a match to a computer opponent under tournament conditions. "What we just witnessed was a landmark achievement in chess," said match commentator Yasser Seirawan. "All I can say is that I'm stunned. I absolutely didn't expect this to happen." Kasparov, who afterward admitted he was in a poor frame of mind entering Game 6, fell into a well-known trap that has been established as a bad line to follow. According to commentators covering the match, it was almost inconceivable that someone of Kasparov's ability could allow this to happen. It appeared that the pressure of the past five games had taken its toll on Kasparov. His disastrous mistake early in the game was certainly uncharacteristic of a man generally considered to be the greatest player in the history, and Kasparov's early resignation was a sign that he'd lost his will to fight. "For me, the match was over yesterday," he said. "I had no real strength left to fight. And today's win by Deep Blue was justified." Game 6 began with a very quiet, positional-based opening, the Caro-Kann. Unlike in four of the previous five games, Kasparov, playing black, began with a "real" opening ľ one that wasn't specifically improvised to throw off Deep Blue -- but he then developed it into a losing variation. Based on this beginning, the commentators predicted a strategic battle. Said Seirawan, "This is also a very solid set up for black." That forecast quickly went out the window after Kasparov's seventh move, when Deep Blue sacrificed a knight for a pawn, costing Kasparov the ability to castle. At this point, Kasparov's disposition changed dramatically. "Kasparov has a look of terror on his face," said Seirawan. "He's showing his disbelief by falling for a well-known opening trap." The error provided Deep Blue with a highly advantageous position and marked the beginning of the end for Kasparov. After the game, Deep Blue development team leader C.J. Tan expressed satisfaction with the result. He also pointed out that there was more to Deep Blue's battle with Garry Kasparov than just a game of chess. "We are very proud to have played a role in this historic event," he said. "This will benefit everyone -- from the audience to school children, to businesses everywhere, even to Garry Kasparov." Kasparov, who on several occasions expressed unhappiness with the ground rules of the six-game rematch, challenged Deep Blue to a showdown under regular tournament conditions. "The match was lost by the world champion," he said, "but there are very good and very profound reasons for this. I think the competition has just started. This is just the beginning." The Deep Blue development team took home the $700,000 first prize, while Kasparov received $400,000.
sah.77 nenad,
Da li je Kasparov "pali" heroj? Šta kažu posmatrači... Suzan Polgar želi da bude sledeći protivnik Deep Blue-a i da odbrani "žensku" rasu. :)) Fans still stand by Kasparov To many of the young people in the audience watching the last game of the Kasparov-Deep Blue rematch, the world champion had accomplished the impossible. He had managed to win one game against the best inanimate chess player in the world, and had held off the machine three other times. But the last game proved too daunting for a mere human -- an exhausted, discouraged Kasparov resigned after just 19 moves, and in many eyes, became a fallen hero. "I'm stunned," said Josh Waitzkin, 20, an International Master who has played against Kasparov. "He went into a position that is known to be really, really bad for black. (Kasparov played black in Sunday's game.) He made a terrible blunder, which I can't believe." Jamie Rosen, 26, and his sister Vanessa, 23, of New York city arrived at the Equitable Center in Manhattan two hours before the game without tickets. Scalpers were hawking them for $75 a piece, but the two managed to get tickets at the last minute at face value -- $25 each. They were stunned by Kasparov's sudden loss, but considered the experience well worth the money they paid. "I was really sad," said Jamie Rosen. "He sort of went out with a whimper. But it was an amazing event. I am fascinated by Kasparov." Jennifer Casinelli, 9, is on a chess team at school in White Plains, N.Y. and came to watch the game Sunday, hoping she would learn something. She learned that even the best sometimes have to lose. "I was pretty surprised, and kind of disappointed," she said. "I guess I'll just go home and look over the game." Susan Polgar, the reigning women's world champion chess player, took the opportunity to advance her own cause. She handed out fliers advertising her official request to be Deep Blue's next human opponent. She promised to "defend the female race and show that a woman can face the brilliant men behind the machine!!!" But Heath Marell, 17, president of the chess club at White Plains High School, was still willing to give Kasparov another chance. "Everyone makes mistakes," he said. "Kasparov is the best. That hasn't changed."
sah.78 nenad,
Kako je kompjuter donesen na "lice mesta"... Deep Blue pulls into the Big Apple The Deep Blue computer arrived at the Equitable Center in Manhattan in style for its historic rematch with World Chess Champion Garry Kasparov. Housed inside four 7-foot high moving crates and strapped down to the inside of a 16-wheel semi truck, a new-and-improved Deep Blue made its first ever appearance in New York City a memorable one. The computer's arrival was marked with considerable fanfare. Camera crews from three major television networks recorded all of the action, while curious spectators gathered outside of the Equitable to get a firsthand look at the best chess-playing computer in the world. Despite all of the attention, the Deep Blue remained unfazed throughout the hour-long ordeal. The process of moving Deep Blue from its home at IBM's Thomas J. Watson Research Center in Yorktown Heights, New York, to the Equitable building in Manhattan began late Friday afternoon. After completing their work for the day, the members of the Deep Blue development team shut down the computer to prepare it for the move. Forty-five minutes later, the computer was crated and ready for its trip to New York City ľ an amazing accomplishment considering Deep Blue's enormous size and complex hardware design. The SP itself filled two specially constructed 7' by 4' by 5' wooden crates, while the computer's covers and doors were packed inside two identical containers. All four crates were then loaded into a 16-wheeler for the 50-minute trip downstate to the Equitable Center in midtown Manhattan. Relocating a computer of this magnitude -- it stands 6'5'' and weighs in at 2,800 pounds -- requires a considerable measure of planning and a healthy dose of manpower. In addition to the special IBM logistics specialists, four professional movers were employed to make sure that all went according to plan. But planning sometimes cannot account for all of the variables of an operation as complex as this. When the truck containing Deep Blue arrived at the Equitable, it was discovered that the building could not accommodate a vehicle of this size. The IBM moving team immediately sprang into action. A smaller, six-wheel moving truck was procured to meet the Equitable's specifications, Deep Blue was transferred from the 16-wheel semi to the six-wheel truck, and the problem was solved. Said an IBM official coordinating the move, "Since the crates that the SP ships in cannot fit inside a normal truck that goes inside the elevator, we're transferring the crates by backing the semi up to the smaller truck, then moving them across and uncrating them so we can get them down into the building." The plan was executed to perfection and Deep Blue was safely moved into its temporary new home at the Equitable. IBM officials said that Deep Blue would be up and running by noon on Monday at the latest, but hoped that it would be ready to go even earlier. "We've allocated all day [Sunday] to set up the SP. That's typical when you move hardware, to have a one-day set-up time. You may have to spend some time debugging things in order to get it going."
sah.79 nenad,
Intervju sa poznatim velemajstorom iz koga se može videti kako je "najbolji" relativan pojam i zašto Kasparov, iako verovatno najbolji šahista na svetu, nije najbolji protivnik za kompjuter. Interview with Yasser Seirawan Yasser Seirawan, one of three commentators for the Kasparov-Deep Blue rematch (along with Michael Valvo and Maurice Ashley), is an International Grandmaster and three-time U.S. Champion. He spoke with our reporter following Game 4. How do you think this year's match differs from last year's match in Philadelphia? It differs on many different fronts, and yet, history seems to be repeating itself because we have an identical score and identical results from the first match. But there are lots of differences too. I think we see a smarter Deep Blue this year. This match is a greater test for Garry and he's taking it much more seriously this time. Garry is having more of a struggle than he had in the first one. In a way, he almost seems to be imploding. He's worried about why the computer played so well in Game 2 and his confidence has been shaken. We certainly noticed his concern about the computer's capabilities during the press conference after Game 3. Wow! When he stomped off that stage, he left a vacuum behind. I was on the 49th floor watching and I could even feel that vacuum! I mean the pleasantries that they exchanged before the game, the great admiration and mutual respect both sides exhibited for each other all kind of got put aside as Garry said some very sharp things. I think that C.J. Tan did a good job of deflecting when he invited Kasparov back to IBM to continue the experiment after the match. I though that C.J. was very diplomatic, and he did his best to mollify Garry. Kasparov has chosen to play with a more passive strategy against Deep Blue than he normally uses in tournaments. As a grandmaster, would you choose the same strategy against Deep Blue? No. Stylistically, Garry matches up very, very badly against Deep Blue. To use a boxing analogy, Deep Blue has two very powerful weapons, and he's a big, big bully. When Joe Frazier met George Foreman, Frazier was tailor-made for Foreman. George was a big puncher, and Frazier came in head first. Bad news! Garry Kasparov is a big puncher, he's a very big puncher. He's an awesome attacker and he's an awesome tactician. But Deep Blue has exactly the same strengths. In an exchange of blows, he could knock out the computer as just easily as he himself could be knocked out. So he has to say "Well, I've got to become a little more skilled as a boxer, I've got to become more of a counter-puncher, I've got to bob and weave, and I've got to run." But Garry doesn't run from anybody. He is the ultimate intimidating force on the chessboard. So in this match he's suddenly on his bicycle running around the ring, making little moves, toying over here, toying over there. Well guess what? There are a lot of boxers in the chess world who do exactly that. They're not going to knock you out. But they're going to score on a lot of little jabs, they're going to win a decision, and they're perfectly happy campers... The greatest positional players in the world, including Anatoly Karpov and Ulf Anderson, would box the ears off Deep Blue. Have Deep Blue's abilities been specifically tailored to cancel out Garry's strengths? No. Virtually all computers think alike, just as all planes fly alike. There's not that big of a difference. The development team can polish it here and there on the opening, add a little bit of sophistication in the endgame, and so on. They're making facets better, but under the hood it's still this raw, calculating ability that's going on. Who's going to win the match? Garry is. The difference is still far too great. Garry has some emotional problems at the moment that he must temper, but he'll keep his cool. He's great and he knows so much about chess. He made some great adjustments after three games, and I feel that he's seen enough about the computer to realize what he has to do. If Deep Blue were to tie the match, I would be shocked. In my wildest dreams I can't see Deep Blue winning. But then again, I have pretty wild dreams.
sah.80 nenad,
Kasparov je tražio revanš sa Deep Blue-om već ove godine, uz dodatne uslove (više partija, da DB igra sa nekim u međuvremenu, veće pauze), ali IBM ne želi revanš do sledeće godine. Big Blue says no to Kasparov's request for a 10-round rematch this October against Deep Blue. Part of the Kasparov proposal was for Deep Blue to play many other players so Kasparov could study the games and at the 10-round rematch, Kasparov wanted much more time between games for "study purposes". Kasparov also wanted some other entity to put up the prize money. Big Blue said no rematch. If Mr. Kasparov wants to play Deep Blue again he'll have to wait until next year!